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Tuesday, September 22 • 09:00 - 15:00
GPU Programming in Modern C++

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GPU Programming in Modern C++ is a two-day training course with programming exercises taught by Gordon Brown and Michael Wong. It is offered online from 11AM to 5PM Eastern Time (EDT), Monday September 21st through Wednesday September 23rd, 2020 (after the conference).

This course requires the following:
  • Working knowledge of C++11.
  • Working knowledge of Git.
  • Working knowledge of CMake.

We will also encourage attendees to pre-setup a SYCL implementation on the laptop they attend with. Attendees will be contacted about this before the class.

Course and instructor details are available here.

This course requires separate registration which is available here.

avatar for Michael Wong

Michael Wong

DE, Codeplay
avatar for Gordon Brown

Gordon Brown

Principal Software Engineer, Codeplay Software Ltd.
Gordon Brown is a principal software engineer at Codeplay Software specializing in heterogeneous programming models for C++. He has been involved in the standardization of the Khronos standard SYCL and the development of Codeplay’s implementation of the standard; ComputeCpp, from... Read More →

Tuesday September 22, 2020 09:00 - 15:00 MDT

Attendees (7)